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Pokemon Sets

  • Member
    June 28, 2016
    And this is my final team :) Capraicorn (Ampharos) (M) @ Ampharosite Ability: Static EVs: 248 HP / 28 SpA / 232 SpD Calm Nature - Rest - Sleep Talk - Volt Switch - Dragon Pulse MGArsenal (Skarmory) (M) @ Rocky Helmet Ability: Sturdy Shiny: Yes EVs: 252 HP / 4 Def / 252 SpD Careful Nature - Spikes - Roost - Whirlwind - Iron Head Frogger (Toxicroak) (M) @ Life Orb Ability: Dry Skin EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Sucker Punch - Gunk Shot - Swords Dance - Drain Punch Ivangooze (Goodra) (M) @ Damp Rock Ability: Hydration EVs: 4 HP / 252 SpA / 252 SpD Calm Nature - Rain Dance - Thunder - Rest - Dragon Pulse Buu (Clefable) (M) @ Leftovers Ability: Unaware EVs: 252 HP / 252 SpA / 4 SpD Modest Nature - Calm Mind - Moonblast - Stealth Rock - Heal Bell Calrissian (Landorus-Therian) @ Focus Sash Ability: Intimidate EVs: 248 Atk / 252 SpA / 8 Spe Modest Nature - Earth Power - Hidden Power [Fire] - Stone Edge - U-turn
  • June 28, 2016

    Hahaha, I just noticed that Landorus' name, Landorus Calrissian, such a good name :D

    I really like this team, especially that Skarmory (that's my second most-used set as well) and I've always been interested in seeing a Mega Ampharos, I've only ever considered using one on a Trick Room team but that does seem like a cool set. Honestly I probably would have swapped out that Clefable for a Florges, but that's just because I really, really like Florges as a defensive fairy type 

  • Member
    June 28, 2016
    Im glad you liked the cleverness behind my landorus' name XD ampharos has always been my favorite, you have no idea how happy I was it got the mega evolution that it did, the additional dragon typing, the stat boost, even the crappy ability can be useful against the likes of mega sceptile, electivire, etc. All in all, its a very bulky attacker, and the volt switch senergizes beautifully with u-turn landorus. As for clefable, I did originally consider florges for my cleric at first honestly, but since everyone and their brother use it as the team cleric nowadays, I went old school. Plus, combine its stealth rock with skarmorys spikes, I took down lvl 100 charizard, venusaur, and blastoise, back to back to back. I have no idea why the guy had all three on his team, but it didnt matter XD Also if youve never thought of using a toxicroak, I highly recommend it, once it gets going, theres no stopping it
  • June 28, 2016

    Oh I love Toxicroak, I used to run a number of different Toxicroak sets but he was definitely one of my staples a year back. But I can't remember what sets I used, I just do know that he's surprisingly diverse with a killer moveset. I mean, I always preferred Poison Touch, but some sets can really work quite well with Dry Skin (especially with your Goodra) so I can imagine that works pretty well. 

    But yeah he does get deadly really fast if your opponent lets you set him up 

  • April 20

    So, I've been playing a lot more Pokemon Showdown lately (getting up to 20-25 games a day now) and I've been playing around in OU far more than I usually do. I've been playing around with the new Sun and Moon Pokemon a bit (to the point where I love Mimikyu now) but I've been running a few more interesting sets that I figured I'd drop by and mention.

    Choice Zapdos

    This is one of the most devastating sets I've come up with simply because nobody suspects that it's coming. Zapdos has long been considered one of the bulkier flying types (because he is), with Roost, Toxic and Defog being common defensive moves and Discharge being his most common offensive electric type attack to get the Paralysis on Poison/Steel types. 

    What my set does that throws this all off is turn it into a Special Sweeper, capable of taking out just about any threat in the game from what I've seen. The combination of Fire, Flying, Ice and Electric gives it so many chances to counter attackers, with Steel/Ground, Steel/Rock types being the only types that can be a little hard to deal with. It also gives it 4x super effective attacks against most of the dangerous types in the Metagame right now (With the Dragons all being overused, Pelliper somehow working it's way up, most of the Ultra Beasts being 4x weak against at least one of his attacks) and with Zap's decent bulk, he can still take a couple of attacks without faltering much. Heatran might be a bit of an issue but their really rare these days for some reason (maybe it's Thousand Arrows?) 

    I've been debating whether to swap to the Scarf to get him an insane level of speed but I think the insane damage he currently deals is good enough.

    Zapdos @ Choice Specs 

    Ability: Pressure
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Heat Wave
    - Air Cutter
    - Hidden Power [Ice]
    - Thunderbolt

  • May 15

    Ah, it sure has been awhile since I last played as much Showdown as I have been lately (what can I say,  it's perfect for me to take a 10-15 minute break from doing other things). I've mostly been playing Random Doubles at the moment, but I have otherwise been getting rather into the idea of playing Doubles which includes this next 'tag-team' set that I haven't seen many people use (or anything similar).

    Malamar 

    Malamar @ Leftovers
    Ability: Contrary
    EVs: 248 HP / 252 Atk / 8 SpD
    Adamant Nature
    - Superpower
    - Knock Off
    - Psycho Cut
    - Protect

    And Whimsicott

    Whimsicott @ Focus Sash
    Ability: Prankster
    EVs: 252 HP / 252 Def / 4 SpD
    Bold Nature
    IVs: 0 Atk
    - Fake Tears
    - Tickle
    - Toxic/Safeguard
    - Dazzling Gleam

     

    Basically the idea here is to abuse the fact that Whimsicott is never run this way, and has so many awesome status moves that reduce stats which can be used either to really weaken enemies or, which is the fun bit. Strengthen a Contrary user to the extreme. For Malamr this basically means that you can increase the attack and defense by two times in a single turn (Superpower + Tickle) or radically increase your defenses with Fake Tears + Superpower. The only negative is that as far as I can tell, these two can't increase Malamar's speed (as for that...well Tailwind is alright, but the only real option for a speed increase is Scary Face, at least as far as I can remember).

    Oh and it's also a set that's weak to Taunt, which completely removes the interesting part of the set. But you do have Dazzling Gleam if you need to attack. 

    Teammates: Larion is by far the best choice here. You get a Pokemon that's immune to poison and has 4x resistance against Bug type attacks. I mean, really any Rock/Steel type works but I like Larion because it's got a decent set of attacks and also has really good defenses, especially with Eviolite. 

  • May 18

    Got another fun little combo here today, that hasn't proven itself to be effective but allows you to run Swampert (or any Grass/Ground type for that matter) with 0 weaknesses which is kind of cool, it'd be better if it were Mega Swampert but eh, I'm not going to complain.

    Swampert 

    Swampert @ Leftovers
    Ability: Torrent
    EVs: 252 HP / 252 Atk / 4 SpD
    Adamant Nature

    - Barrier/Toxic
    - Earthquake
    - Waterfall
    - Ice Punch

    Girafarig

    Girafarig @ Choice Scarf
    Ability: Sap Sipper
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk

    - Skill Swap
    - Psychic
    - Hyper Voice
    - Shadow Ball

     

    So basically the entire idea of this is to give Swampert Sap Sipper instead of, well either Swift Swim or Torrent (depending on whether you do this with Mega Swampert or not, it's not currently available on Showdown OU Doubles so I'm using regular). This gives him immunity to the grass type, and with other weaknesess it kind of sets him up to be really awesome. Of course we don't want to have to rely on this strategy fully, so Girafarig won't be totally hopeless and can outspeed most foes (generally speaking these days, Choice Scarfs are given to slower opponents, not always but it's more common) so giving it Psychic, Hyper Voice and Shadow Ball gives it some decent coverage.

    If you don't want to run Swampert in this combo, well Quagsire would work well, possibly even better due to having Recover (and Stockpile for a bit of a boost to both defense and special defense) and it could give Girafarig the Water Absorb ability which...I guess could be interesting, I dunno but you can kind of mess with people with Skill Swap (crippling Pokemon like Greninja or anything with Pixilate or similar abilities), not entirely useful but hey, better than nothing.