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WIP Skyrim Build: The Avatar(s) (TLA series)

Tags: #character build  #Skyrim  #WIP 
  • February 13, 2017

    WIP Character Build:

    The Avatar(s)

    (Modded Build)

     

    Concept:

    Collection of 4 relatively short character builds for each of the 4 elements

     

    Build:

    Essential mod: Elemental Destruction Magic. Without this, (more) Air, Water, and Earth magic cannot be cast in Skyrim.

     

    The First Avatar: Wan (Fire Elemental) OR The Sixth Avatar: Roku (Fire Nation)

    Race: Gameplay-wise, Dunmer for fire resistance and flame cloak. Otherwise anything human-like.

    Spells (first stage): Flames, Firebolt, Fire Rune

    Spells (mid game): Flame Cloak, Fireball

    Spells (end game): Incinerate, Wall of Flames, Fire Storm

    Equipment: Hammerfell Garb (Wan), Telvanni Robes 

     

    The Fifth Avatar: Kyoshi (Earth Kingdom)

    Race: Gameplay-wise, Orcs racial bonuses and earth resistance (Elemental Destruction Magic). Otherwise, anything human-like. Maybe Nord for Battle Cry

    Spells (first stage): Gravel, Rock Blast, Earth Rune

    Spells (mid game): Rock Cloak, Stalagmite, 

    Spells (end game): Boulder, Wall of Earth,  Earthquake

    Equipment: Unsure. In LOK, in flashbacks, Toph Beifong wears armor similar to Dawnguard. Chitin maybe?

    Additional mods: Imperious for Orc racial ability (1/battle, stomp to create an earthquake and stagger foes)

     

    The Seventh Avatar: Aang (Southern Air Temple)

    Race: Gameplay-wise, maybe Bosmer due to the "one with nature" attitude. Otherwise, anything human-like.

    Spells (first stage): Gust, Zephyr, Wind Rune

    Spells (mid game): Whirlwind Cloak, Tornado, 

    Spells (end game): Tempest, Wall of Wind, Cyclone

    Equipment: Telvanni Robes

    The Eighth Avatar: Korra (Southern Water Tribe)

    Race: Gameplay-wise, Argonian for water breathing and water resistance (Elemental Destruction Magic). Otherwise, anything human-like. Maybe Nord for Frost resistance

    Spells (first stage): Rapids, Waterball, Water Rune

    Spells (mid game): Rain Cloak, Geyser, 

    Spells (end game): Torrent, Wall of Water, Tidal Wave (Optional Bloodbending - Blood Curse (from Lost Magic mod)

    Equipment: Temple Priest Robes (unfortunately these will need to be either pickpocketed at skill level 100, or killed for), College Robes, any mage robes really (preferably blue).

    Additional mods: Lost Magic for Bloodbending (Blood Curse)