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WiP Event Build: Enchanter

  • Member
    October 1, 2016

    The Enchanter

    Enchanters are powerful mages who prefer being out in the field to holing themselves up in a musty library. Unlike most other mages they have focused on imbuing their magicks into inanimate objects for use at a later point in time, the culmination of which is the staves which they use to obliterate their foes.

    At least that's what the few tomes I could find within the College's library had to say about them. That is when they did mention them, while I did say there were only a few tomes which included any mention of these mages I was still a little surprised by how few there were. Although now that I've finally completed my training I can understand it, Master and those like him aren't the type of people to sit and write their knowledge down. Instead they'd much rather be out doing something or if they must pass on their knowledge they do it in person.

    Race: Altmer

    Stats: 0 Magicka/0 Health/1 Stamina. That's right depsite being a mage everything goes into stamina, how else would we be able to carry all of our staves?

    Mods:

    Ordinator Perk Overhaul (PC, Xbox) - Required

    Standing Stone

    Powers:

    - Companion's Insight -

    - Perform

    Shouts

    Skills

    Enchanting

    - Enchanting Mastery (1/2) - New enchantments are stronger with this perk.

    - Soul Squeezer - Gain more weapon charges per level of enchanting.

    - Channeler - When using a staff, weapon enchantments use less charge and gain enchanting experience.

    - Wizard's Staff - With a staff in hand spells are stronger or last longer.

    - Starlight Sage - When holding a staff in your right hand magicka recharges faster, and in your left hand stamina recharges faster.

    - Gem Dust - Crush a flawless gem at an arcane enchanter to boost new enchantements on a corresponding item.

    - Regalia - New enchantments on robes, hoods and circlets are stronger.

    Twin Enchantment - Can place two enchantments on an item.

    Arcane Nexus - Can upgrade a single arcane enchanter to boost the strength of enchanments made using it.

    Miracle - Can place three enchantments on the next item you enchant, the effects of which are stronger then normal.

    Speech

    - Speech Mastery (1/2) - Selling prices are better and it is easier to intimidate people.

    - Performer - Gain the ability to perform outside of combat, to earn a small amount of gold.

    - Serenade - Performing for the opposite sex results in twice as much gold and occasionally small items.

    - Irresistable Dance - Gain the ability to perform during combat forcing two foes to dance until you stop.

    And the Universe Listens - Shouting restores health, magicka and stamina equal to it's cooldown. You also gain experience from shouting.

    Equipment

    As Enchanters aren't a formal faction they lack any kind of standardised uniform and as such each Enchanter is free to wear whatever they wish. 

    To do List

    Everything else :P

  • Member
    October 2, 2016

    Uh Mage to start I guess.

    Sums up my feelings too. Hey, at this stage do we even need to mention the Guardians? Maybe just The Lord...?

    - Enchanting Mastery (1/2) - New enchantments are stronger with this perk.
    - Soul Squeezer - Gain more weapon charges per level of enchanting.
    - Channeler - When using a staff, weapon enchantments use less charge and gain enchanting experience.
    - Wizard's Staff - With a staff in hand spells are stronger or last longer.
    - Starlight Sage - When holding a staff in your right hand magicka recharges faster, and in your left hand stamina recharges faster.

    Not familiar with these as a console peasant but... wow! I am playing an enchantress and the idea that what hand she grasps the wood in has an effect on her tickles me. Jokes aside, this character has reminded me of my appreciation dfor Soul Squeezer - it's a great little perk.

    Destruction: Enchanters are masters of inscribing elemental runes onto the battlefield, which detonate when our foes step within range damaging everyone nearby.

    Damn, I missed a trick there. Great interpretation of runes and destruction.

    Speech: A rare few Enchanters are able to weave magic into their voices and music, Master was one such Enchanter. Hopefully I with the right training I will be able to do the same.
    - Speech Mastery (1/2) - Selling prices are better and it is easier to intimidate people.
    - Performer - Gain the ability to perform outside of combat, to earn a small amount of gold.
    - Serenade - Performing for the opposite sex results in twice as much gold and occasionally small items.
    - Irresistable Dance - Gain the ability to perform during combat forcing two foes to dance until you stop.

    With you on the speech, pursued a similar angle minus these modded perks, obs. I like the idea of Iresistable Dance, please tell me it has an animation?!

    This is looking good golds, as always I like the in-universe delivery. Sorry that i cannot help but compare with a character I am playing now, but I am satisfied they are different enough so that I can be excited for your Enchanter :)

  • Member
    October 2, 2016

    Sums up my feelings too. Hey, at this stage do we even need to mention the Guardians? Maybe just The Lord...?

    Probably not and since I never actually took it there isn't much reason in it being included.

    please tell me it has an animation?!

    Phil you'll be happy to know that when you use perform in combat your character starts playing the flute and any enemies that are effected start dancing :D

  • Member
    October 2, 2016

    Not a big fan of overhauling mods, but I'd love to see some gameplay footage of this. :)

  • Member
    October 2, 2016

    Noodles said:

    ...I'd love to see some gameplay footage with this. :)

    I second the footage motion. Would like to see that dance in action :D

  • Member
    October 2, 2016

    Noodles said:

    Not a big fan of overhauling mods, but I'd love to see some gameplay footage with this. :)

    It turns out that this overhaul was just thing I needed to get back into Skyrim, before I downloaded it the game had long ago gotten stale and I couldn't play it for more then 20-30 minutes at a time. 

    As for gameplay footage, that'll probably have to wait until I get an actual computer and not this potato that I call a laptop :P and even then uploading it would probably take all day...

  • Member
    October 2, 2016

    Golden Fool said:

    It turns out that this overhaul was just thing I needed to get back into Skyrim, before I downloaded it the game had long ago gotten stale and I couldn't play it for more then 20-30 minutes at a time. 

    As for gameplay footage, that'll probably have to wait until I get an actual computer and not this potato that I call a laptop :P and even then uploading it would probably take all day...

    Oh, I get you. Because of the same reason I couldn't record Fallout 4 footage for my Neuromancer. XD

  • Member
    October 3, 2016

    I've added some more perks (the ones I've taken since writting this) as well as an equipment section. I'm not sure whether I should stick with this equipment spread or just list the stuff that is on it instead.

  • October 27, 2016

    Hey there Goldy, you've hit the two week rule on this discussion (two weeks since a comment) and I wanted to check in and see if you were still planning to work on this after you've completed your Event Build? If so let me know within the next 24 hours and your build will be safe.

    On top of that I recommend putting it On Hold as well so it gets an extra month before it'll be subject to my mighty squishing hammer of deletion. 

  • Member
    October 28, 2016

    Dragonborn1721 said:

    Hey there Goldy, you've hit the two week rule on this discussion (two weeks since a comment) and I wanted to check in and see if you were still planning to work on this after you've completed your Event Build? If so let me know within the next 24 hours and your build will be safe.

    On top of that I recommend putting it On Hold as well so it gets an extra month before it'll be subject to my mighty squishing hammer of deletion. 

    Yeah I'll be heading back to this once I've got that posted and I guess this is on hold now... ? :P