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Best Attributes for a Light Armor Warrior (Oblivion)

    • 21 posts
    July 13, 2017 10:33 AM EDT

    Greetings fellow Members!

    I come to you humbly after not posting for some time to ask for your input on this dilemma I am facing. I have recently decided to get back into Oblivion and after giving it some though, I have decided to go with a light armor warrior for a change. I am so used to playing as a heavy armored warrior in both Oblivion and Skyrim, but I think it is about time for a change. I have my character all picked out (an Imperial with Elven ancestry and a legendary Elven name handpicked from tolkiendil.com) but I have yet to exit the sewers and explore the beauty of Cyrodiil. As embarassing as it is, I'm still undecided on which attributes and skills to pick for effectively levelling a light armor warrior. It can't be much different from a heavy armor warrior, right? What I'm looking for are attributes/skills that would fit the playstyle and allow my character to hopefully survive. Any tips would be greatly appreciated.

    Also let me know if this is posted in the right location. I haven't contributed much, so I'm still a bit noobish about the proper posting guidelines.

    -Andrew

    • 275 posts
    July 13, 2017 6:35 PM EDT

    There really isn't much difference between using light and heavy armor in terms of build. The only thing you really should change is your playstyle which should mostly revolve around closing the distance, getting in a hit, backing out as they attack, then repeat as their weapon hits air. For this I'd recommend a longer weapon, preferrably a longsword or claymore since axes, maces and hammers don't have the range required for this fighting style. I'd also recommend a degree of magic, alteration protection spells can make up for your lower armor rating and light armor has less of a casting penalty for all spells, throwing a conjuration summon into a group before entering combat (via stealth) can also give you a tank while you thin the herd.

    Keep in mind that light armor is only useful if you use magic and/or stealth. If you are using neither then wearing light armor is a waste.


    This post was edited by Ebonslayer at July 13, 2017 6:52 PM EDT
    • 21 posts
    July 14, 2017 7:53 AM EDT

    Ebonslayer said:

    There really isn't much difference between using light and heavy armor in terms of build. The only thing you really should change is your playstyle which should mostly revolve around closing the distance, getting in a hit, backing out as they attack, then repeat as their weapon hits air. For this I'd recommend a longer weapon, preferrably a longsword or claymore since axes, maces and hammers don't have the range required for this fighting style. I'd also recommend a degree of magic, alteration protection spells can make up for your lower armor rating and light armor has less of a casting penalty for all spells, throwing a conjuration summon into a group before entering combat (via stealth) can also give you a tank while you thin the herd.

    Keep in mind that light armor is only useful if you use magic and/or stealth. If you are using neither then wearing light armor is a waste.

    Hmmm, so maybe take some cues from the "Barbarian" class? I also like the idea of utlilizing magic, which is something that I have never really done in Oblivion other than using the minor healing spell. I think it would be a great fit if I choose to go with Elven ancestry for my Imperial character. What would you recommend for attributes? Does it really matter what I pick at this point?

    • 275 posts
    July 14, 2017 4:36 PM EDT

    Andrew said:

    Hmmm, so maybe take some cues from the "Barbarian" class? I also like the idea of utlilizing magic, which is something that I have never really done in Oblivion other than using the minor healing spell. I think it would be a great fit if I choose to go with Elven ancestry for my Imperial character. What would you recommend for attributes? Does it really matter what I pick at this point?

    I'd recommend making a custom class instead of one of the preset classes. It's always better to create your own.

    Always, and I mean ALWAYS go for endurance (or whatever is the one that increases health), it increases the amount of health you get per level so even mages would choose this on each level up. Other than that choose the attributes that go with your skill choices. I think light armor scales of agility, blade off strength, ect.

    If you're looking for the very best stats then take a look at this guide. It's called "efficient leveling" and is based around giving you that +5 on 3 attributes each level. However, you rarely if ever use the fighting style you were aiming for and are changing how you play basically every level, so you may or may not like it.

    http://en.uesp.net/wiki/Oblivion:Efficient_Leveling


    This post was edited by Ebonslayer at July 15, 2017 4:33 PM EDT
    • 39 posts
    July 21, 2017 8:48 AM EDT

    Custom Class.

    Specialisation: Combat

    Attributes: Strength, Agility

     

    Skills:

    Blade/Blunt

    Light-Armor

    Athletics

    Marksman (a ranged option)

    Restoration/Alchemy

    Mercantile

    Armorer (light-armor breaks very fast)