The Adventures of San-daro: Chapter 1

  • This one thinks that Fonten might come to regret drinking so much happy juice, no?

     

    ...and, may San-daro be bold enough to opine 'Look what the cat dragged in..'?

     

    Firemoth Island is small crescent-shaped outcrop just off the coast of Seyda Neen in the Inner Sea. If you played Elder Scrolls III: Morrowind you might have been here before. Bethesda released a free DLC that added a small quest on Firemoth that involved killing a large swathe of skeletons and recovering a Daedric Artifact. This is the tutorial quest and can’t really go wrong here as the game ‘hand holds’ you through the questline.

    Khajiit does not like mountain of fire

     

    However, there are definitely benefits in not just blasting through the tutorial:

    • There are a decent number of respawning bandits and alits to fight, which gives you useful practice in the combat style of ESO. They are either patrolling alone or – at most – in pairs, so you’re not going to get overwhelmed. Take time to get comfortable with the combat, it will pay off down the line
    • If you explore the island fully you will find many interesting little items tucked away. There’s a cliff racer crouching on a bluff and a decaying corpse with loot tucked away in an isolated cove. You’ll also find your first enchanting rune and first ore vein, enabling you to get a jump on unlocking crafting skills.
    • There are many, many freely lootable containers filled with crafting supplies, potions, lock picks, gems, recipes – even trait stones. Pick the lock on the other slavers hut (not the one the quest sends you to) and grab copious quantities of weapons, staffs, armour and other assorted loot. If you are roleplaying a Khajiit merchant (as this guide is based upon) you can leave Firemoth with pockets bulging with loot you can use or sell.

    This one visited this island many times and did not known there was a cliff racer here

     

    Of course, once you’ve been through the tutorial once you can skip it. I think it’s a good idea not to. Firemoth gives you the opportunity to get your feet wet (literally) without being in any serious jeopardy. You can get used to your character a bit, start to get a feel of the combat, and trouser some useful loot in the process.

    San-daro wonders if little boat will be safer way to mainland than boat filled with draj slavers, yes?

Comments

1 Comment   |   Paws and 2 others like this.
  • Paws
    Paws   ·  September 20
    There are worse things than being in chains in front of Naryu, I reckon. Time and a place, though :D Great start Paul, nice mix of story, character and guidelines for gameplay.